Alex Wardle Available for work
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Work Writing About Contact
Writing

Thoughts on design,
process and craft.

Notes on interaction design, branding and the process behind the work.

Process · 01 Jul 26

Designing for trust: first impressions in fintech onboarding

The first three screens of a banking app do more persuading than any amount of copy on the marketing site. Some notes on what actually earns trust in that window.

Design · 18 Jun 26

The case against pixel-perfect handoffs

Chasing 1:1 fidelity between design files and shipped product optimizes for the wrong thing. What I do instead.

Branding · 22 May 26

What rebranding an airline taught me about constraints

Fleet liveries, safety cards, cabin crew uniforms, app icons — a real brand system has to survive contact with dozens of surfaces you never designed for.

Interaction Design · 30 Apr 26

Micro-interactions are a writing problem, not an animation problem

Easing curves and durations get all the attention. The harder question is almost always: what is this motion trying to say?

Process · 02 Apr 26

Why I still sketch on paper before opening Figma

Paper is slower, which is exactly why it works. A case for keeping one deliberately low-fidelity step in the process.

Design · 10 Mar 26

Dark patterns are a symptom, not a strategy

Teams rarely set out to build a dark pattern. They arrive there one growth metric at a time. Notes on where that road actually starts.

Based in: Solothurn, Switzerland Available for: Freelance and Part-Time
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